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SuperMarioProjectNexus

Box Art (Which might or might not be updated later.)

Super Mario 132: Project Nexus is a Mario Shame that was created by the Blue Teletubby Workers and released for the Xbox ONE, Xbox Series X and S, Play Station 4 and Play Station 5 on September 22nd, 2024. This shame is about Mario, Fugo, and Uzi teaming up to destroy Project Nexus, which is being funded by the UnPolice.

This shame used to be known as Madness: Project Nexus (Classic), but the Hank Gang gave this shame to the Blue Teletubby Workers because Hank didn't want to update this shame anymore. The Blue Teletubby Workers renamed this shame, turned this into a sequel to Super Mario 131, and that's how this shame was made.

Later, a sequel known as Super Mario 133: The Day of Sigma was released on July 27th, 2025.

Shameplay[]

This shame, unlike its prequels, is a 2D shame where player can play as multiple different characters, but only Mario is playable from the start. In order to beat a level, the player must kill all enemies. Some levels end with a boss battle. The player can also find weapons and healing items to help them out, such as:

The shame is spilt into 2 chapters and has multiple playable characters:

  • Mario
    • Playable from the start.
  • Fugo
    • Unlocked after beating [1-A] Jail.
  • Uzi
    • Unlocked after beating [1-A] Jail.
  • Dr. Eggman
    • Unlocked after beating [1-H] Nexus H.Q.
  • Wario
    • Unlocked after beating the shame.
  • OJ
    • Unlocked after beating the shame.
  • My Melody
    • Unlocked after beating the shame.
  • Thad
    • Unlocked after beating the shame.

Chapter 1: Project Nexus[]

[1-A] Jail[]

Fugo and Uzi have been kidnapped by the Bowser Army, so Mario must recuse them.

[1-B] Armory[]

Fugo and Uzi destroy the Bowser Army's weapons by using their own weapons against them.

[1-C] Com-Tower[]

Fugo and Uzi must destroy all communications terminals in order to stop the Bowser Army from calling the UnPolice to help them.

[1-D] Barracks[]

Fugo and Uzi must kill MOAR members of the Bowser Army within the Barracks.

[1-E] Recon Hut[]

Bowser makes a last-ditch effort to build a new communications terminal. However, Mario refuses to let that happen, so he fights Bowser.

Boss 1: Bowser

Bowser is the first boss in this shame, and he attacks by shooting fire, spinning inside his shell, and trying to crush you with his ass. Bowser is invincible while spinning inside his shell, so make you shoot Bowser when he is not spinning! Shooting Bowser is easy, since he has a big hitbox. Shoot Bowser at 200 times, and he DIES.

[1-F] Stronghold[]

Fugo and Uzi discover that Tinky Winky has been secretly working with the Bowser Army. Tinky Winky flees, and Fugo and Uzi are attacked by multiple WaTinky Winky clones.

[1-G] Bar[]

Fugo and Uzi try to find Tinky Winky at the bar, but they attacked by the Elmo Gang. Fugo and Uzi kill the Elmo Gang, and then they fight Elmo himself.

Boss 2: Elmo

Elmo is fast, and he is a smaller target compared to Bowser. Elmo also attacks using an AK-47. However, Elmo has less health than Bowser. Shoot Elmo at 75 times, and he DIES.

[1-H] Nexus H.Q.[]

Mario, Fugo, and Uzi finally find Tinky Winky, and then they fight him.

Boss 3: Tinky Winky

Tinky Winky is the final boss of chapter 1. Tinky Winky attacks by shooting you with his minigun, so don't get shot by his minigun! Tinky Winky is also able to summon lighting from the sky for some reason. Tinky Winky is fast just like Elmo, but he is a bigger target. Shoot Tinky Winky 125 times, and he DIES.

Chapter 2: Ground Zero[]

[2-A] Sci-Post[]

Dr. Eggman must escape the Sci-Post after zombies attack him.

[2-B] Quarters[]

Dr. Eggman finds out that the UnPolice betrayed him, so he betrays them in return. In order to gain access to the Science Tower, Dr. Eggman must kill Ronald McDonald, who was the one that sent the zombies after him.

Boss 4: Ronald McDonald

Ronald McDonald has 85 HP, which is kind of weak, but Ronald is able to heal himself randomly. Ronald attacks by punching rapidly, and also says "RAN RAN RU!!!", causing a shockwave. Keep shooting Ronald before he heals himself, and he will be dead in no time.

[2-C] Muto-Lab[]

Dr. Eggman discovers that the UnPolice had been creating abominations. Dr. Eggman kills the abominations. Dr. Eggman then gets attacked by Sans, who tells him that he knows too much. Dr. Eggman then fights Sans.

Boss 5: Sans Phase 1

Sans attacks by shooting you with Gaster Blasters, launching bones, and using telekinesis to slam you into walls. Sans has only 1 HP, but that won't stop him from giving you a bad time. Sans is extremely good at avoiding your attacks, making him one of the hardest bosses in the game. However, you only need to hit Sans once, and then Sans transforms into Pickle Sans.

Boss 5.5: Sans Phase 2: Pickle Sans

Sans refuses to die, so he turns himself into a pickle! Funniest shit I ever seen! Anyways, you need to eat Pickle Sans PIECE BY PIECE in order to kill him.

[2-D] Chapel[]

Dr. Eggman fights through the chapel in order to reach the third floor. Right before Dr. Eggman reaches the third floor, two Mag Agent V2s tell Dr. Eggman that HE MUST DIE. Instead of fighting, Dr. Eggman climbs a ladder and pulls a lever, which opens a massive trap door that causes the two Mag Agent V2s to fall into a pit of spikes and DIE.

[2-E] Vaults[]

Dr. Eggman climbs the ladder and reaches the third floor. However, Dr. Eggman must defeat Mag Agent: Torture, who is blocking the way to the final floor.

Boss 6: Mag Agent: Torture

Mag Agent: Torture attacks by trying to crush you and use his massive shotgun. Also, he's the hardest non-final boss, since you need to shoot him 1,000 times in order to defeat him.

[2-F] Solarium[]

Dr. Eggman finds Dr. S, who actually turns out to be Dr. Sylveon. There is dialogue before Dr. Eggman fights Dr. Sylveon, the final boss:

Dr. Sylveon: "Do you see now, Eggman?"

Dr. Sylveon: "Do you understand?!"

Dr. Sylveon: "So long as I live, the nexus controls all!"

Dr. Eggman: "Oh, I'm working on that."

Boss 7: Dr. Sylveon (Final Boss)

Dr. Sylveon is faster than Elmo and Tinky Winky, and constantly flips around in the room to avoid getting hit. Dr. Sylveon is the only boss to have one than one weapon. Dr. Sylveon attacks using an AK-47, a regular pistol, a knife, and sometimes throws bombs. Shoot Dr. Sylveon 250 times, and then you beat the game!

Boss 7.5: Dr. Sylveon, Bowser, & Tinky Winky

The only way to fight this boss is to do a "Best Ending" playthrough. Long story short, you have to fight Dr. Sylveon, Bowser, and Tinky Winky at the same time. Good luck!

Boss 8: Bow (True Final Boss)

Super Mario 132 True Final Boss

Mario, running away from Bow.

Bow, who is a ghost due to getting killed three times in the previous shames, wants revenge, and it's impossible to attack Bow since she's already dead, so in order to beat her, you must run from her until Chuck Norris saves you and defeats Bow for you. Also, during this boss battle, the screen has a pink tint to it.

Endings[]

Ending 1: Good Ending[]

Dr. Eggman kills Dr. Sylveon and destroys Project Nexus.

Ending 2: Bad Ending[]

Dr. Sylveon kills Dr. Eggman (or whoever you're playing as) and takes over the world!

Ending 3: Best Ending[]

In [1-E] Recon Hut, if you FAIL to defeat Bowser, then he calls the UnPolice, and they kidnap Mario, Fugo, and Uzi. The rest of chapter 1 is skipped, and you play a harder verson of chapter 2. In [2-C] Muto-Lab, Sans has Mario, Fugo, and Uzi captive. Kill Sans to free Mario, Fugo, and Uzi, who become playable again.

In [2-F] Solarium, Mario, Fugo, Uzi, and Dr. Eggman team up to fight Dr. Sylveon, who has teamed up with Bowser and Tinky Winky. The good guys kill Dr. Sylveon, Bowser, and Tinky Winky, but Bow comes back as a ghost, only for Chuck Norris to roundhouse kick her into Hell so she never comes back, and then the shame ends with Mr. Krabs saying the following: "You got the best ending! But you get nothing, so give me MOAR money, ya fuckin' losers!"

Easter Eggs[]

There are many posters on the walls in this shame, which count as Easter Eggs:

Music[]

Trivia[]

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